General Motion
[Dialogue Animation]
SoothingHorseFlank (Creature Location x 0 y 60 rotation -90)
SoothingHorseFront (Creature Location x 0 y 140 rotation 180)
SoothingHorseFlankFail (Creature Location x 0 y 60 rotation -90)
Since the horse sequence animation does not function properly with no reason, you have to use this code for the next animation stage
if PlayerRef.WaitForAnimationEvent("BaboSoothingHorseFrontFailLoop")
Debug.sendanimationevent(CreatureActor, "SoothingHorseFrontFailLoop")
endif
SoothingHorseFrontFail (Creature Location x 0 y 140 rotation 180)
Since the horse sequence animation does not function properly with no reason, you have to use this code for the next animation stage
if PlayerRef.WaitForAnimationEvent("BaboSoothingHorseFlankFailLoop")
Debug.sendanimationevent(CreatureActor, "SoothingHorseFlankFailLoop")
endif
HandonFace
HandonChin
BakaDroolingFace - Not Available right now
BaboRopeHit(Male Location x 16 y 28 rotation 180)
BaboRopePreHit(Male Location x 16 y 28 rotation 180)
BaboHoldArm(Male Location x -40 y -20 rotation 0)
BaboCrouchM, BaboFaintF BaboCrouchM_S, BaboFaintF_S (Male Location x 0 y 90 rotation 180)
BaboCrouchM_Loop, BaboFaintF_Loop (Male Location x 0 y 90 rotation 180)
BaboFaintFStartBaboFaintFLoop
BaboFaintFEnd
Babo_Captured_A1, Babo_Captured_A2Babo_CapturedBoob_A1, Babo_CapturedBoob_A2Babo_CapturedPussy_A1, Babo_CapturedPussy_A1Babo_Investigation_S01_A01, Babo_Investigation_S01_A02 (No alignment. Separate animations)
Babo_Investigation_S02_A01, Babo_Investigation_S02_A02Babo_Investigation_S03_A01, Babo_Investigation_S03_A02Babo_Flirt_A01,
Babo_Flirt_A02DBabo_FlirtBreastBabo_FlirtPussyBabo_FlirtFace
Babo_FlirtFaceEnd
BaboAutograph
SLHH Motion
Babo_Struggle_S01
Babo_Struggle_S02
Babo_Struggle_S03
Babo_Struggle_S04
Babo_Struggle_S05(Escape)
Babo_ChokeHug_S01
Babo_ChokeHug_S02
Babo_ChokeHug_S03
Babo_ChokeHug_S04
Babo_ChokeHug_S05(Escape)
Babo_Drunk_S01
Babo_Drunk_S02
Babo_Drunk_S03
Babo_Drunk_S04
Babo_Drunk_S05(Escape)
Babo_Drunk_SBD(Escape Fail)
Babo_Troll_S01
Babo_Troll_S02
Babo_Troll_S03
Babo_Troll_S04
Babo_Troll_S05
Babo_Riekling_S01
Babo_Riekling_S02
Babo_Riekling_S03
Babo_Riekling_S04
Babo_Riekling_S05 - There is no Babo_Riekling_S05. Use Babo_RieklingQTE_S02 instead.
Defeat Motion
Babo_DefeatResist_S1(Start)
Babo_DefeatResist_S2(Loop)
BaboDefeatKnockOutStart
BaboDefeatKnockOutLoop
BaboDefeatKnockOutEnd
Babo_DeathStart(Currently same motion as BaboFaintFStart)
Babo_DeathLoop
Babo_DefeatPanting
Babo_DefeatTraumaLie
Babo_DefeatTraumaStand
BaboDefeatSurrender
Babo_WolfQTE_S01
Babo_WolfQTE_S02
Babo_DraugrQTE_S01
Babo_DraugrQTE_S02
Babo_SkeeverQTE_S01
Babo_SkeeverQTE_S02
Babo_FalmerQTE_S01
Babo_FalmerQTE_S02
Babo_GiantQTE_S01
Babo_GiantQTE_S02
Babo_RieklingQTE_S01
Babo_RieklingQTE_S02
Babo_SabrecatQTE_S01
Babo_SabrecatQTE_S02
Babo_TrollQTE_S01
Babo_TrollQTE_S02
Babo_BearQTE_S01
Babo_BearQTE_S02
Babo_BoarQTE_S01
Babo_BoarQTE_S02
Babo_ChaurusQTE_S01
Babo_ChaurusQTE_S02
Babo_ChaurusReaperQTE_S01
Babo_ChaurusReaperQTE_S02
Babo_ChaurusHunterQTE_S01
Babo_ChaurusHunterQTE_S02
Babo_DwarvenSpiderQTE_S01
Babo_DwarvenSpiderQTE_S02
Babo_DwarvenCenturionQTE_S01
Babo_DwarvenCenturionQTE_S02
Babo_GargoyleQTE_S01
Babo_GargoyleQTE_S02
Babo_SpiderQTE_S01
Babo_SpiderQTE_S02
Babo_LSpiderQTE_S01
Babo_LSpiderQTE_S02
Babo_GiantSpiderQTE_S01
Babo_GiantSpiderQTE_S02
Babo_WerewolfQTE_S01
Babo_WerewolfQTE_S02
Babo_AshHopperQTE_S01
Babo_AshHopperQTE_S02
Babo_NetchQTE_S01
Babo_NetchQTE_S02